Unicode character. More...
#include <gelChar.h>
Public Member Functions | |
GelUChar () | |
Default constructor. | |
GelUChar (GELushort ch) | |
Unicode character constructor. | |
GelUChar (char ch) | |
ASCII character constructor. | |
GELushort | toUnicode () const |
char | toAscii () const |
Converts the character to an 8-bit char. | |
GelUChar & | operator= (const char c) |
GelUChar & | operator= (const GelUChar &ch) |
bool | operator== (const GelUChar &ch) const |
bool | operator!= (const GelUChar &ch) const |
bool | operator<= (const GelUChar &ch) const |
bool | operator>= (const GelUChar &ch) const |
bool | operator< (const GelUChar &ch) const |
bool | operator> (const GelUChar &ch) const |
Unicode character.
This class will be used in the future when I get Unicode support implemented.
gel::GelUChar::GelUChar | ( | ) | [inline] |
Default constructor.
Constructs a NULL character.
gel::GelUChar::GelUChar | ( | GELushort | ch | ) | [inline] |
Unicode character constructor.
ch | : The Unicode character to assign. |
gel::GelUChar::GelUChar | ( | char | ch | ) | [inline] |
ASCII character constructor.
ch | : The ASCII character to assign. |
GELushort gel::GelUChar::toUnicode | ( | ) | const [inline] |
char gel::GelUChar::toAscii | ( | ) | const [inline] |
Converts the character to an 8-bit char.
GelUChar& gel::GelUChar::operator= | ( | const char | c | ) | [inline] |
bool gel::GelUChar::operator== | ( | const GelUChar & | ch | ) | const [inline] |
bool gel::GelUChar::operator!= | ( | const GelUChar & | ch | ) | const [inline] |
bool gel::GelUChar::operator<= | ( | const GelUChar & | ch | ) | const [inline] |
bool gel::GelUChar::operator>= | ( | const GelUChar & | ch | ) | const [inline] |
bool gel::GelUChar::operator< | ( | const GelUChar & | ch | ) | const [inline] |
bool gel::GelUChar::operator> | ( | const GelUChar & | ch | ) | const [inline] |
API Documentation by Mark D. Procarione | Generated by |