Gel2D - The free/open source game creation suite

gel::GelBone Member List
This is the complete list of members for gel::GelBone, including all inherited members.
addChild(GelBone *child)gel::GelBone
drawBoneAbsolute()gel::GelBone
drawBoneRelative()gel::GelBone
GelBone()gel::GelBone
getAngle()gel::GelBone [inline]
getChild(int index)gel::GelBone
getLength()gel::GelBone [inline]
getParent()gel::GelBone [inline]
getPosMode()gel::GelBone [inline]
hasChildren()gel::GelBone
hasParent()gel::GelBone
setAngle(float bangle)gel::GelBone [inline]
setLength(float blength)gel::GelBone [inline]
setName(GelString strname)gel::GelBone [inline]
setParent(GelBone *par)gel::GelBone [inline]
setPos(Gel2dVec bpos)gel::GelBone [inline]
setPosMode(int mode)gel::GelBone [inline]