Gel2D - The free/open source game creation suite

Public Member Functions
gel::GelAnimation Class Reference

#include <gelKeyFrame.h>

List of all members.

Public Member Functions

 GelAnimation ()
void addKeyFrame (int frame)
 Adds a key at the specified frame.
void addKeyFrame (GelKeyFrame key)
void apply (GelObject *obj)
 Applies the animation to an object.
void update ()
 Updates the animation.

Constructor & Destructor Documentation

gel::GelAnimation::GelAnimation ( )

Member Function Documentation

void gel::GelAnimation::addKeyFrame ( int  frame)

Adds a key at the specified frame.

void gel::GelAnimation::addKeyFrame ( GelKeyFrame  key)
void gel::GelAnimation::apply ( GelObject obj)

Applies the animation to an object.

void gel::GelAnimation::update ( )

Updates the animation.


The documentation for this class was generated from the following file: