, including all inherited members.
_pointIntersect(float locx, float locy) | gel::GelSprite | [protected, virtual] |
_testMouseIntersect() | gel::GelObject | [protected] |
blendMode | gel::GelTextureObject | [protected] |
bMouseTest | gel::GelObject | [protected] |
chd_pos | gel::GelObject | [protected] |
chd_rot | gel::GelObject | [protected] |
closeEvent(GelEvent *event) | gel::GelEventReceiver | [inline, virtual] |
collisionBounds | gel::GelObject | [protected] |
customParam | gel::GelObject | [protected] |
fix() | gel::GelObject | [protected] |
flip(int axis) | gel::GelSprite | |
flipTexture(Orientation axis) | gel::GelSprite | |
GelAnimSprite() | gel::GelAnimSprite | |
GelAnimSprite(Gel2dVec obj_size, Gel2dVec obj_pos, int col, int row, int stframe, int endframe, int nfps) | gel::GelAnimSprite | |
GelEventReceiver() | gel::GelEventReceiver | |
GelObject() | gel::GelObject | |
GelObject(Gel2dVec obj_pos, float obj_rot, Gel2dVec obj_scl) | gel::GelObject | |
GelSprite() | gel::GelSprite | |
GelSprite(Gel2dVec obj_size, Gel2dVec obj_pos, float obj_rot) | gel::GelSprite | |
GelTextureObject() | gel::GelTextureObject | |
getAABB() const | gel::GelSprite | [virtual] |
getAlpha(int i=0) const | gel::GelSprite | |
getBlendMode() const | gel::GelTextureObject | [inline] |
getCircle() const | gel::GelObject | [virtual] |
getCol(int i=0) const | gel::GelSprite | |
getCollisionBounds() const | gel::GelObject | [inline] |
getColumns() const | gel::GelAnimSprite | [inline] |
getCurFrame() const | gel::GelAnimSprite | [inline] |
getDistanceTo(const GelObject &obj) const | gel::GelObject | |
getDistanceTo(const Gel2dVec &vec) const | gel::GelObject | |
getEndFrame() const | gel::GelAnimSprite | [inline] |
getFPS() const | gel::GelAnimSprite | [inline] |
getHotSpot() const | gel::GelObject | [inline] |
getLocalCoords(int screenx, int screeny) const | gel::GelObject | |
getLocalCoords(int width, int height, int screenx, int screeny) const | gel::GelObject | |
getMode() const | gel::GelAnimSprite | [inline] |
getNumFrames() const | gel::GelAnimSprite | [inline] |
getParent() const | gel::GelObject | [inline] |
getPlayState() const | gel::GelAnimSprite | [inline] |
getPos() const | gel::GelObject | [inline] |
getRot() const | gel::GelObject | [inline] |
getRows() const | gel::GelAnimSprite | [inline] |
getScale() const | gel::GelObject | [inline] |
getStartFrame() const | gel::GelAnimSprite | [inline] |
getTexture() const | gel::GelTextureObject | |
hasParent() const | gel::GelObject | |
hasTexture() const | gel::GelTextureObject | |
hotSpot | gel::GelObject | [protected] |
isCursorOver | gel::GelObject | [protected] |
isMouseOver() | gel::GelObject | |
isMouseOver(int width, int height, int mousex, int mousey) | gel::GelObject | |
isTexFlipped(Orientation axis) const | gel::GelSprite | |
keyPressEvent(GelKeyEvent *event) | gel::GelEventReceiver | [inline, virtual] |
keyReleaseEvent(GelKeyEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mapRect(const Gel2dVec &pos, const Gel2dVec &size) | gel::GelSprite | |
model | gel::GelObject | [protected] |
mouseDblClkEvent(GelMouseEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mouseMoveEvent(GelMouseEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mousePressEvent(GelMouseEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mouseReleaseEvent(GelMouseEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mouseWheelEvent(GelMouseEvent *event) | gel::GelEventReceiver | [inline, virtual] |
mouseX | gel::GelObject | [protected] |
mouseY | gel::GelObject | [protected] |
move(const Gel2dVec &trans) | gel::GelObject | [inline] |
moveTo(const Gel2dVec &vec, int frames) | gel::GelObject | |
onEvent(GelEvent *event) | gel::GelEventReceiver | [virtual] |
otherEvent(GelEvent *event) | gel::GelEventReceiver | [inline, virtual] |
par_delay | gel::GelObject | [protected] |
par_pos | gel::GelObject | [protected] |
par_rot | gel::GelObject | [protected] |
par_scl | gel::GelObject | [protected] |
parent | gel::GelObject | [protected] |
pos | gel::GelObject | [protected] |
proj | gel::GelObject | [protected] |
radius | gel::GelObject | [protected] |
removeParent() | gel::GelObject | |
render() | gel::GelAnimSprite | [virtual] |
resizeEvent(GelResizeEvent *event) | gel::GelEventReceiver | [inline, virtual] |
rot | gel::GelObject | [protected] |
rotate(float deg) | gel::GelObject | [inline] |
scale(const Gel2dVec &scale) | gel::GelObject | [inline] |
scaleTo(const Gel2dVec &vec, int frames) | gel::GelObject | |
scl | gel::GelObject | [protected] |
setAlpha(float alpha, int i=-1) | gel::GelSprite | |
setBlendMode(int mode) | gel::GelTextureObject | [inline] |
setCol(GelColor col, int i=-1) | gel::GelSprite | |
setCollisionBounds(CollisionBounds type) | gel::GelObject | [inline] |
setColumns(int columns) | gel::GelAnimSprite | [inline] |
setCurFrame(int frame) | gel::GelAnimSprite | [inline] |
setEndFrame(int frame) | gel::GelAnimSprite | [inline] |
setFPS(int nfps) | gel::GelAnimSprite | [inline] |
setHotSpot(const Gel2dVec &vecHotSpot) | gel::GelObject | [inline] |
setMode(int nmode) | gel::GelAnimSprite | [inline] |
setParent(GelObject *par, int delay) | gel::GelObject | |
setPlayState(int state) | gel::GelAnimSprite | [inline] |
setPos(const Gel2dVec &vecPos) | gel::GelObject | [inline] |
setRGB(float r, float g, float b, int i=-1) | gel::GelSprite | |
setRot(float deg) | gel::GelObject | [inline] |
setRows(int rows) | gel::GelAnimSprite | [inline] |
setScale(const Gel2dVec &vecScale) | gel::GelObject | [inline] |
setSize(Gel2dVec size) | gel::GelSprite | |
setStartFrame(int frame) | gel::GelAnimSprite | [inline] |
setTexture(GelTexture *tex) | gel::GelSprite | |
setup(int col, int row, int stframe, int endframe, int nfps) | gel::GelAnimSprite | |
texture | gel::GelTextureObject | [protected] |
update() | gel::GelAnimSprite | |
v | gel::GelSprite | |
view | gel::GelObject | [protected] |
wndHeight | gel::GelObject | [protected] |
wndWidth | gel::GelObject | [protected] |
xFlip | gel::GelSprite | [protected] |
yFlip | gel::GelSprite | [protected] |
~GelEventReceiver() | gel::GelEventReceiver | [virtual] |