00001 /* 00002 Gel2D Game Engine - Cross-platform 2D gaming middleware 00003 Copyright (C) 2011 Mark D. Procarione 00004 00005 Gel2D is free software: you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation, either version 3 of the License, or 00008 (at your option) any later version. 00009 00010 Gel2D is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 */ 00015 00016 #ifndef __GELRESOURCE_H__ 00017 #define __GELRESOURCE_H__ 00018 00019 #include "gelString.h" 00020 00021 namespace gel 00022 { 00024 00025 class GelResourceManager 00026 { 00027 00028 }; 00029 00031 00032 class GelResourcePack 00033 { 00034 public: 00036 GelResourcePack(); 00037 00039 00041 GelResourcePack( GelString filename ); 00042 00044 00046 bool loadPack( GelString filename ); 00047 }; 00048 } 00049 00050 #endif // __GELRESOURCE_H__
API Documentation by Mark D. Procarione | Generated by |