#include "gelVector.h"
Go to the source code of this file.
Classes | |
class | gel::GelCircle |
Bounding circle for collision testing. More... | |
class | gel::GelAABB |
Axis-aligned bounding box for collision testing. More... | |
class | gel::GelOBB |
Oriented bounding box for collision testing. More... | |
class | gel::GelRay |
class | gel::GelCdtPoint |
A point for collision testing. More... | |
class | gel::GelCollision |
2D collision detection algorithms. More... | |
Namespaces | |
namespace | gel |
The guts of the Gel2D game engine. Everything is in this namespace. |
API Documentation by Mark D. Procarione | Generated by |