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#include "gelVector.h"Go to the source code of this file.
Classes | |
| class | gel::GelCircle |
| Bounding circle for collision testing. More... | |
| class | gel::GelAABB |
| Axis-aligned bounding box for collision testing. More... | |
| class | gel::GelOBB |
| Oriented bounding box for collision testing. More... | |
| class | gel::GelRay |
| class | gel::GelCdtPoint |
| A point for collision testing. More... | |
| class | gel::GelCollision |
| 2D collision detection algorithms. More... | |
Namespaces | |
| namespace | gel |
The guts of the Gel2D game engine. Everything is in this namespace. | |
API Documentation by Mark D. Procarione |
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